有“手游界暴雪”之稱的supercell公司,在開發(fā)了《部落沖突》和《海島奇兵》兩款力作后,近期又推出了醞釀已久的大作——《皇室戰(zhàn)爭》(Clash Royale)。就像當(dāng)年的《部落沖突》那樣,《皇戰(zhàn)》一問世就掀起了巨大的熱潮,不但玩家們玩得不亦樂乎,恐怕還有很多廠商會打算跟風(fēng)玩山寨。
可能有很多玩家都聽說了“鐘培生”的大名。這位hkesports戰(zhàn)隊的富二代老板,在《皇戰(zhàn)》一擲千金,在游戲中打出了相當(dāng)優(yōu)異的排名。他的兩個號“鐘培生”和“鐘培生的小號”長期霸占著排行榜前列。作為一款F2P(Free to Play,即免費(fèi)游戲)手游,在游戲里怎么氪金是很多玩家關(guān)心的話題?!痘蕬?zhàn)》玩起來花錢嗎?0元黨能夠玩好這游戲嗎?讓我們來看看國外小伙伴們的評價吧!
玩家:PSGetBeer
Free Players: Did you reach a plateau where you stagnated for awhile?
I started a few days ago, and I'm currently stuck in the 900 trophy range. Prior to reaching Arena 3, I won most of my games and most of those were by 3 towers. Since hitting 900, I feel like I can't get an offense going. I'm at about 50/50 for wins now with some ties, and all but 2 games have ended in 1 tower being destroyed total in the game.
I've studied counter cards pretty well and I can cancel out my opponents cards consistently, but I get can't get any towers down anymore.
免費(fèi)玩家們,你們在游戲中會遇到瓶頸嗎?
我開始玩這個游戲有好幾天了,但我一直卡在900分左右。在達(dá)到Arena3的段位之前,我能贏下大多數(shù)比賽且基本都能拆掉3座防御塔。但到了900分時,我發(fā)現(xiàn)我不能再這么碾壓下去了,很多局比賽都是平局,只有兩場能勉強(qiáng)拆掉1座塔。
我學(xué)習(xí)了很多克制對方卡牌(部隊)的技巧,而且我能一直不斷見招拆招,化解掉對方的部隊,但我卻很難再摧毀敵人的防御塔。
玩家:UVladBro
Nothing is more annoying than be lvl 3 against lvl 5 players and having barely any good cards good card. But those good cards you have are outleveled.
Lvl 1 prince vs lvl 3, lvl 2 pekka vs lvl 5, lvl 1 valkyrie vs lvl 3.
It feels rewarding when you win those matches but damn, your opponent has to do some incredibly dumb shit for that to happen. When you're both paying the same elixir for the same stuff but they're getting more power as well as having stronger towers, you really shouldn't be winning.
當(dāng)你在3級時匹配到5級玩家(級別越高的玩家,防御塔的攻防就越高);當(dāng)你的對手擁有的卡牌比你好,卡牌等級比你高(重復(fù)獲取同一張卡牌時會升級,使其數(shù)值提升)——沒有什么比這更鬧心的事了。
1級王子對3級,2級皮卡對5級,1級女武神對3級……
當(dāng)你贏下比賽時才可以獲得獎勵。但操蛋的是,你匹配到的對手往往比你強(qiáng)很多。當(dāng)你們都花掉相同的圣水去造相同的兵時,人家的兵比你強(qiáng),人家的塔也比你強(qiáng),這你還想贏?(獎勵也就浮云了)
玩家:I_Love_Pearls
Exactly! The Prince and the Baby Dragon are always the two hardest cards for me to deal with. I don't understand what I'm supposed to do about either. And I do have a Baby Dragon myself, but it never seems as effective when working for me. They must like my opponents better.
一點(diǎn)不錯!王子和龍寶寶總是最難對付的兩張卡,我都不知道我遇到他們時該怎么做(把我打得滿地找牙)。其實我也有一張龍寶寶,但我用它的時候感覺就不咋地,完全沒有對手拿龍寶寶虐我的時候那么厲害??!
玩家:KarsaOrlong42
For prince I use skeleton army and a cheap ranged unit outside the skeletons to do damage (the army is mostly to distract and slow down).
For baby dragon I use ranged units like archers or musketeer, I'll often spawn them behind a tower so the dragon hits the tower while my ranged units destroy it quickly.
對付王子的話,我會使用骷髏軍團(tuán)充當(dāng)肉盾,然后在骷髏軍團(tuán)外圍放上投矛哥布林或弓箭手這種便宜的遠(yuǎn)程部隊來殺掉王子(骷髏軍團(tuán)能很好的限制住王子的進(jìn)攻步伐)。
對付龍寶寶的話,我會使用弓箭手或火槍這種遠(yuǎn)程兵。而且我喜歡把這些兵放在塔后面,這樣的話龍寶寶只能打到我的塔,但我的塔和遠(yuǎn)程兵可以迅速殺掉它。
玩家:azLaR
Started in late February and had no trouble early on (completely f2p). I think I had a starting recording of 30-3 or so until I reached Arena 4. Then I started having a 50% win rate. I tried to analyze my deck, locate it's weaknesses and counter what I was often losing to. Swapped one card in my deck and bam! I was winning 80% of my games and advanced to Arena 5.
Guess what? Same-thing happened, my winrate dropped to 50%. What did I do? Analyze which cards were the least effective in my deck, swapped one card and I'm moving on up. I've peaked at 1615 as a level 6 (level 6 commons, level 3/4 rares, and level 1/2 epics).
Try to understand why your deck is losing. Ineffective cards? Bad decisions? Obviously you're at a huge disadvantage if the opponent has higher level cards but it's still winnable. I've been beating level 8s as a fresh level 6!
我是在2月底才玩這游戲的,一開始也是一路碾壓過來(我一分錢沒花),一路打出30勝3負(fù)的戰(zhàn)績直沖到Arena4分段。然后我就慢慢掉到了50%左右的勝率。我開始研究我的卡組,找出并去克服掉那些經(jīng)常導(dǎo)致我輸?shù)舯荣惖娜觞c(diǎn)。我把卡組充分調(diào)整后,我的勝率又達(dá)到了80%且順利打到了Arena5分段。
猜猜接下來發(fā)生了什么?又是相同的事情,我的勝率再次掉到50%。我該怎么做呢?繼續(xù)分析我的卡組,看看哪一張是里面效率最低的,然后不斷進(jìn)行嘗試。現(xiàn)在我打到了1615分也升到了6級(擁有6級普通卡、3~4級稀有卡和1~2級史詩卡)。
?。ㄎ艺f了這么多,其實意思就是)嘗試去理解為什么你的卡組會輸。有低效率的卡牌?戰(zhàn)略選擇失誤?講道理,當(dāng)你遇到一個比你厲害很多(卡牌等級比你高,塔比你厲害)的玩家時,你的贏面沒那么大但還是有可能贏的。我就在只有6級的時候,打敗過8級玩家!
玩家:KamahlFoK
I mean that makes sense, some dingus with more money than brain cells will always make up a top player early on in these F2P games. Also explains a lot of youtubers who throw $10k gemming and hope to fuck they can manage to make it back.
這事情在免費(fèi)游戲里其實很正常。要想成為處在排行榜前列的玩家,多花一些錢肯定比單純耗費(fèi)腦細(xì)胞要來的效率一些。很多youtube的主播就在這游戲里花了一萬美刀,奢望著能(通過直播游戲)來把這投資收回來。
玩家:IAmShyBot 17
But in the end, skill pretty much always ends up climbing the leader board. You can only pay-to-win so much before you actually have to use your brain and not be braindead every match.
但到了最后,還是技術(shù)好的玩家才能登上排行榜前列。你可以花點(diǎn)錢在游戲前期打的順利一些,但歸根結(jié)底還是要靠腦子才行。
玩家:Wilzy7890
however F2P players, no matter how skilled they are, will have to spend much more time to reach top ranks than P2W players. No matter how much skill someone has, a gemmer with all maxed cards and a high level will still have a much greater advantage.
然而免費(fèi)玩家,不管他們的技術(shù)多么嫻熟,在沖榜的過程中還是要比那些土豪玩家費(fèi)力的多。在不考慮技術(shù)好壞的情況下,氪金玩家的滿級卡牌和高等級防御塔,總會成為一個巨大的優(yōu)勢。
筆者總結(jié):
在游戲免費(fèi)化的大趨勢下,通過充值讓玩家獲得強(qiáng)度或便利,是每個游戲都或多或少存在的現(xiàn)象。對于《皇戰(zhàn)》來說,根據(jù)自己的經(jīng)濟(jì)實力在游戲里充點(diǎn)錢,確實會讓自己玩的更輕松一些。
但這個游戲也給了0元黨玩家不少活路,最具說服力的就是“亞洲之鷹”這位中國的0元黨玩家,打敗了眾多土豪玩家一路沖上傳說組,并且在一些論壇比賽中擊敗了“梵戰(zhàn)神”(僅次于鐘培生的大神玩家),堪稱0元黨中的英雄。國民老公王思聰想必也投入了大量金錢,但他目前在游戲中還在20名開外,可見《皇戰(zhàn)》并不是一個P2W(Pay to Win,氪金就能贏)的游戲。
這款新作是《部落沖突》的姊妹篇,但并沒有沿用前作的經(jīng)營策略玩法,而是采用了卡牌形式的對戰(zhàn)手游。相比于《部落沖突》可創(chuàng)造出無數(shù)種變化多端的陣型,強(qiáng)調(diào)玩家間異步攻守...
這款新作是《部落沖突》的姊妹篇,但并沒有沿用前作的經(jīng)營策略玩法,而是采用了卡牌形式的對戰(zhàn)手游。相比于《部落沖突》可創(chuàng)造出無數(shù)種變化多端的陣型,強(qiáng)調(diào)玩家間異步攻守...